Review: Rock Band
May 28th, 2008 by Anthony
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After the release of Rock Band on the 23rd of May, I was strangely surprised at how little it had been mentioned. I knew people were excited about the game, which is why it stumped me that no body had bought it yet. Luckily, the Tuesday that followed the release date proved slightly more promising. A good friend of mine, as well as a few others have purchased the game, but simply kept it a secret. This very good friend of mine brought the game around to my house on the Tuesday, I set up the projector and we simply played the game as much as we could.
The first thing I noticed was the guitar, which was the same as the Guitar Hero guitar but with a few little differences. The colour buttons which act as frets on the guitar were not completely coloured. The only colour you could see was at the top and bottom, the main part of the button was a light brown colour - like the rest of the neck. There are also an extra five buttons closer to the scratch plate which can replace the colour buttons at any point in the song, but with them being smaller and closer together, it would be a wise idea to use them for those fast, tricky solos. This made the guitar look great, and I think it does so by resembling an actual guitar. Another addition which makes it look more realistic is the pitch shifter, which when slided, can change the effect on your guitar.
![]() Rock Band Guitar |
I am a drummer, I play a real drum kit and have done for over 3 years now. I know 3 years isn’t exactly a long time, but you’d think I would at least be able to cope with the one Rock Band had to offer. The truth is, it didn’t take me long to get the hang of it - after the first song, I switched to the Hard difficulty and left it at that. However, the drums on the stand are awkward to get used to, as they are positioned in almost a straight line, meaning the reach you need to put into it is way more than it should be. Also, the drum kit is missing one vital piece of equipment, which are small rubber tacks on the feet. This would eliminate the problem I had of the kit moving away from me as I played. The skins of the drum pads could do with some work, because whilst you are playing it (And it sounds alright in the room you are in) you can hear the pads clicking all over. My next door neighbour actually popped round to complain at one point, but luckily after seeing what we were up to, she decided to let it slide for the night.
![]() Rock Band Drums |
The microphone you get with the game is very simple with a plain, smooth design. It’s lightweight and isn’t anything like the other controller at all. The best part about the microphone is that there aren’t any buttons on it that you will need during game play. This means the vocalist is free to look at the screen the whole time playing. however, the lyrics and notes you need to hit, I don’t think, are quite clear enough, as it basically gives you an advanced version of ‘Higher or Lower?’
![]() Rock Band Microphone |
Now that hardware is out of the way, I think it’s time to get more into the gaming experience. Straight away I saw opportunity in the game. The menu had everything you needed, making it quick and easy to find your way to the part of the game you really wanted to play. With nice clear lettering, easy to understand language and simple sub-menus, we were rocking out in no time. And as for the rocking out, other than a few minor problems I came across, it was pretty amazing. The interface is pretty much the same as that of Guitar Hero to be honest but it’s from the same makers, it’s the same game, it just has more to do. The drums were nice and clear and easy to read on the way, and the vocals were done superbly, with them sliding across the top of the screen, telling you which notes to hit.
![]() Rock Band Interface |
Now, let’s put all the good points and switch to the faults I found. I only spent about 2 hours on the game, and I find it incredible how many things managed to irritate me in such a short amount of time. For starters, the left hand side shows a little metre, which tells you how good you are doing. the problem with this metre is that it represents all 4 members of the band individually, marking 4 different icons on one bar. This sounds cushy, like it saves room and doesn’t sound like a fault at all. But when it gets to the point where you would like to check who it is about to get kicked off stage, the icons are too small. Rather than concentrating on what you’re suppose to be doing, you are trying to make out what the symbol in the circle is.
The drum kit, as I already mentioned is a little awkward to get used to, as the rack of drums is almost a straight line, leaving uncomfortable stretches. The green pad is particularly difficult to hit because it is placed so far to the right, which leads to turning your waist the way you’re not suppose to turn it.
![]() Rock Band Screen Shot |
Even though the game does not have ‘Star Power’ specifically, it does have a feature a lot like it. However, starting to celebration suddenly turns the fret board a weird shade of orange (On ALL of the fret boards.) Now, when you consider you have an orange button on the drum kit, which is for the bass drum, you’d think they’d leave this idea out. Basically, the feature causes the bass drum to become unclear, making it harder to play.
During solos, an on screen number shows up on your fret board, which tells you the percentage of notes you have hit during the solo. This number goes up as you shred away, but also distracts you, leaving you missing more and more notes as you play.
The vocals is well presented, but doesn’t give you much information over what note the game wants you to play. It displays small lines at different heights which say whether the note gets higher or lower, but I personally don’t feel there is enough information to determine the exact notes.
![]() Rock Band Screen Shot |
The biggest issue I found with the game was actually nothing to do with the game play. It was the price. I asked my friend how much he had thrown away for the product and he said to me “£140.” At this moment my heart jumped a little, “£140 for a game?!” was the nice way of stating how I reacted. I wouldn’t mind so much, but he didn’t even get a second guitar in the pack. I personally think the price is an outrage, but at the same time, I feel that if you’re willing to pay that price, you think it’s a good deal.
I can’t knock the game, it’s good, it’s better than good. It’s a great laugh and a magnificent way of catching an audience which was left alone for a long time in the gaming world. The music backdates all the way to the 1970’s and it is the first one. Let’s just say, this is the worst Rock Band so far, meaning it can only get better.
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The system itself is actually a 2.1 speaker system, which means that you get your standard 2 satellite speakers, accompanied by a subwoofer to provide lower frequencies. The total output of the set-up is a pretty appealing 12 Watts RM, which gives you a clear, loud sound for your videos and music.
This remote really is a well thought out creation. Even to the extent of being rechargeable, it’s saving you money. You can’t argue with that! The actual charger is simple, small, light and plugs straight into your PS3s USB port, so it can charge your remote whilst you play games.
The buttons on the keyboard are slightly raised nearer to the space bar, which isn’t a bad idea - because it gives you reason to lift your wrists whilst typing, this is a major factor in the design of keyboards because certain usage can cause RSI (repetitive Strain Injury.) The mouse was also cleverly designed, usually it is raised in the centre to fit the natural hand position, where as this mouse is raised nearer to the back which gives you reason to stretch your fingers more, so everything remains intact whilst in use.
The keyboard is very quiet indeed, no annoying clicks that everyone in the house can hear whilst typing. The buttons themselves are very comfortable and even though the shape doesn’t look fantastic, it seems to feel great to use. Along the top are also a few extra buttons, which can control volume, play/pause or go to your Internet browser homepage. The number pad is parallel to the rest of the keyboard - which helps you keep your wrists raised, helping against RSI (repetitive Strain Injury) because you end up using your elbows rather than wrists to move your hands.
